Snap
Pinch thumb to middle finger and flick them apart. The sudden gap opening is the trigger — a spark cracks to life on your fingertips.
A camera watches your hands and the effect answers instantly — snap to strike a spark, cup your palm to hold it, flick to throw. Nothing worn, nothing held, nothing uploaded. Point it at a wall and play.
Each move is read from the geometry of your hand, frame by frame — the gap between your thumb and middle finger, how far your fingertips sit from your palm, how fast that palm is travelling. No training, no recording, no lag.
Pinch thumb to middle finger and flick them apart. The sudden gap opening is the trigger — a spark cracks to life on your fingertips.
Open your palm and the spark drops into it, growing into a fireball that charges the longer you hold. Close your hand and it snuffs out.
Flick your hand and it launches along the exact path you threw it, arcing down before it detonates. Charge decides the size of the blast.
Everything renders at full screen resolution with bloom, heat haze and shockwave lensing. It was built for a dark room and a big surface.
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